Thursday 21 November 2013

Christmas Event, the Shop


Looking at items that will be available in the Christmas Event tab in the shop.

First, the production buildings

1. Deerstalker Hut: Costs 595 presents, and you can get up to 2 from the event. They produce meat without expending any resources, and can be levelled up to 5. They do have a production time of 8 minutes, slower than the 6 minutes your hunters take, something that needs to be taken into account for swap outs.

2. Rarity Provision House: Costs 995  presents, and you can have 1. At this stage they are not upgradeable.
It has:
Gamekeeper Snacks: Turns 40 bread into a 500 meat refill (can create stacks of 25).
Fish Eggs: Turns 120 fish and 80 water into a 500 fish refill (can create stacks of 25).

  •   Slightly oddly, compared to your regular provision house these are the wrong way around current. The regular provision house turns bread into fish, and can turn fish + water into meat. Part of me thinks this is an error. Regardless, it's a discount if you would usually be getting both, frees up your regular provision house for other duties, and since 1 item is 500 versus it being 100 from the provision house, this means a stack will be 12500 instead of 2500, which will save on some RSI.

Employee of the Month: Turns 300 hardwood planks, 300 marble and 50 gold ore into a 3x workyard buff for 6 hours.
Magical Ink: Turns 200 simple paper, 150 intermediate paper and 100 advanced paper into 50 map fragments.


3. Recycling Manufactory: Costs 295 presents, and you can have 2 from the event. Produces coal without expending resources, and can be levelled up to 5. Has a 3 minute production timer like a coking plant.


There's also the Arctic Mine. Costs 295 presents, and acts as a level 5 iron mine, just without needing a license. If it depletes, or you tear it down, it's gone forever.


Next the Decorations.
Decorations don't do anything special, they just look pretty.
1. Snowman:  Costs 40 presents, no special animations
2. Christmas Tree (small): 40 presents, no special animations
3. Christmas Tree: 60 presents, has sparkling lights all over it.

The Buffs.
Hot Lemon Tea: Costs 40 presents and triples village school production for 24 hours
Christmas Feast: Costs 60 presents and increases population growth from your mayors house 6x for 2 hours.
Cookies: Costs 80 presents and triples output from a workyard for 32 hours.
Fermentation Accelerator: Costs 60 presents and quadruples output from a friary/brewery for 24 hours.
A Thousand Snowflakes: Costs 40 presents, and covers your island in blinding snow
Solar Flare: Costs 1 fish, and clears away snow

The Adventures. The present costing adventures are new this year, and I can't tell you much about them. Save the stolen feast if it comes up for a quest will be given to you, and gave fairly decent XP per troop loss in the past. Stolen Sleigh is probably similar. Not sure they're worth spending gems on, previously Save the Christmas Feast gave XP only for a reward, likely unchanged.
More Secluded Experiments: Costs 95 presents
Return to the Bandit Nest: Costs 95 presents
Save the Christmas Feast: Costs 95 gems
The Stolen Sleigh: Costs 95 gems

Gem -> Present packages
Small Present Package: Costs 90 gems, gets you 30 presents
Large Present Package: Costs 300 gems, gets you 100 presents

Exotic Flotsam: random resources (95 gems each box)
Mastert Architect: random buildings (95 gems each box).
The buildings appear to include items such as :

  • Raving Rabbid
  • Pirate Residence
  • Pavillion
  • Dark Castle
  • Xmas Tree 
  • Arctic Mine
  • Frozen Manor 
  • Storehouse 
  • White Castle
  • Witch Tower
  • Angel Monument
Some stats for opening them from the test server can be found down in the comments.

11 comments:

  1. Looking forward to get at least the 3 Deerstalker Hut and the Recycling too. Not sure about the rest at the moment... What about you Thrade ?

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    Replies
    1. I'm sure I'll end up with the Recycler, Deerstalkers and the new Provision House, I'm stockpiling some coin to make sure, and can't see any issue with getting the required gifts. I didn't count them (but totally should have), but the presents from the quests seemed plentiful, and Explorers come back with them from searches adequately often such that I think present acquisition will be easier than Pumpkins/Easter Eggs.

      If I had to prioritise, I'd say the Recycler is an absolute must. Replacing a Coker also means taking out 1 cutter, 1.5 foresters alongside it, 3.5 licenses you don't need to use. (since the recycler uses no licence).
      Deerstalkers are pretty great, but the slower production time holds them back from being amazing.
      The provision house will mainly stop RSI from trying to make stacks of things, on it's own it's hardly amazing, but I'm sure I'll get it towards the end.

      The 80 present bigger Christmas tree also looks quite nice, and may be one of the few decorations I get. Explorers on very long searches can come back with 80 presents sometimes, so, covers itself off easily.

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  2. I'm definitely grabbing the Recycler and the new Provision House for one. I look forward to producing the Employee badges to buff my high value lines daily (exotic wood, gold, bread).

    I'm still on the fence on whether the Magical Ink is worth making, but it'll definitely have a function at the point when you don't need anymore Exotic Wood planks.

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  3. Yeah I guess that Employee of the Month buff might be worth to try and get this new provision house.

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  4. Just made an edit to reflect that they've changed some of the quantities. You can now have 2 Recyclers (up from 1) and 2 Deerstalkers (down from 3). This change will mean you need 300 less presents to get all of the limited buildings available.
    Recyclers remain the most important thing in my eyes, and will be goal number 1.

    ReplyDelete
  5. Hmm a bit bad as i want to substitute Hunters for Deerstalkers even though their production thakes more time. Well I guess I cant really complain about 2 Recycling too :D

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    Replies
    1. There's a chance you'll be able to pick up other people's for a reasonable price (but I wouldn't bet on it, they certainly have a high general value).

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    2. Yeah I will keep an eye on it for sure.

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  6. There are these new 2 items in the shop on christmas event tab:

    Exotic Flotsam: random resources (95 gems each box)
    Mastert Architect: random buildings (95 gems each box)

    I have bought 31 yesterday and got the following:

    rabbit statue 4
    frozen manor 4
    dark castle
    pirate residence 7
    white castle
    christmas tree 2
    artic iron mine 3
    pavillion

    A friend of mine bought a few and got:

    5 frozen manors
    1 white castle
    1 witch tower
    8 rabbits
    9 pirate huts
    10 pavilions
    1 storehouse
    2 angel monuments
    7 iron mines
    5 xmas trees


    I think if these odds are the same as the ones that will go Live in the event, then I think its worth to try and spent a few gems on this thing.

    ReplyDelete
  7. I just opened 50 myself and got
    Rabbid 7
    Pirate Res 12 (50 pop)
    Pavillion 7
    Dark Castle 4
    Xmas Tree 6
    Arctic Mine 7
    Frozen Manor (140 pop) 6
    Storehouse 1

    There's definitely some good stuff in there. If you planned on buying one and seeing how it went, I suspect you'd be disappointed, but buying a few looks like it should net you some worthwhile things for the price.

    ReplyDelete
    Replies
    1. Yeah one will not be enough but i am willing to buy maybe 5 :)

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