Looking at items that will be available in the Christmas Event tab in the shop.
First, the production buildings
1. Deerstalker Hut: Costs 595 presents, and you can get up to 2 from the event. They produce meat without expending any resources, and can be levelled up to 5. They do have a production time of 8 minutes, slower than the 6 minutes your hunters take, something that needs to be taken into account for swap outs.
2. Rarity Provision House: Costs 995 presents, and you can have 1. At this stage they are not upgradeable.
It has:
Gamekeeper Snacks: Turns 40 bread into a 500 meat refill (can create stacks of 25).
Fish Eggs: Turns 120 fish and 80 water into a 500 fish refill (can create stacks of 25).
- Slightly oddly, compared to your regular provision house these are the wrong way around current. The regular provision house turns bread into fish, and can turn fish + water into meat. Part of me thinks this is an error. Regardless, it's a discount if you would usually be getting both, frees up your regular provision house for other duties, and since 1 item is 500 versus it being 100 from the provision house, this means a stack will be 12500 instead of 2500, which will save on some RSI.
Employee of the Month: Turns 300 hardwood planks, 300 marble and 50 gold ore into a 3x workyard buff for 6 hours.
Magical Ink: Turns 200 simple paper, 150 intermediate paper and 100 advanced paper into 50 map fragments.
3. Recycling Manufactory: Costs 295 presents, and you can have 2 from the event. Produces coal without expending resources, and can be levelled up to 5. Has a 3 minute production timer like a coking plant.
There's also the Arctic Mine. Costs 295 presents, and acts as a level 5 iron mine, just without needing a license. If it depletes, or you tear it down, it's gone forever.
Next the Decorations.
Decorations don't do anything special, they just look pretty.
1. Snowman: Costs 40 presents, no special animations
2. Christmas Tree (small): 40 presents, no special animations
3. Christmas Tree: 60 presents, has sparkling lights all over it.
The Buffs.
Hot Lemon Tea: Costs 40 presents and triples village school production for 24 hours
Christmas Feast: Costs 60 presents and increases population growth from your mayors house 6x for 2 hours.
Cookies: Costs 80 presents and triples output from a workyard for 32 hours.
Fermentation Accelerator: Costs 60 presents and quadruples output from a friary/brewery for 24 hours.
A Thousand Snowflakes: Costs 40 presents, and covers your island in blinding snow
Solar Flare: Costs 1 fish, and clears away snow
The Adventures. The present costing adventures are new this year, and I can't tell you much about them. Save the stolen feast if it comes up for a quest will be given to you, and gave fairly decent XP per troop loss in the past. Stolen Sleigh is probably similar. Not sure they're worth spending gems on, previously Save the Christmas Feast gave XP only for a reward, likely unchanged.
More Secluded Experiments: Costs 95 presents
Return to the Bandit Nest: Costs 95 presents
Save the Christmas Feast: Costs 95 gems
The Stolen Sleigh: Costs 95 gems
Gem -> Present packages
Small Present Package: Costs 90 gems, gets you 30 presents
Large Present Package: Costs 300 gems, gets you 100 presents
Exotic Flotsam: random resources (95 gems each box)
Mastert Architect: random buildings (95 gems each box).
The buildings appear to include items such as :
- Raving Rabbid
- Pirate Residence
- Pavillion
- Dark Castle
- Xmas Tree
- Arctic Mine
- Frozen Manor
- Storehouse
- White Castle
- Witch Tower
- Angel Monument