Friday 18 October 2013

Pinewood setup in Sector 4

Sector 4 (sector above your Mayor's House) has a lot of Pinewood trees, and presents a good location to set up a group of cutters and foresters.
The ratio for these buildings is 2 cutters to 3 foresters, and you're going to have room here for 2 lots of these (so, 4 cutters and 6 foresters).

Here's a template to get you started in the sector. To start mapping it out, I'd recommend you begin tracing roads from the bush pointed out below, which fits in pretty snug.


Now, you've got space around and above your storehouse to place your 4 cutters and 6 foresters. Spread them out a bit so that your cutters aren't wiping out trees and the foresters have a chance to replant.
An arrangement something like the below will keep cutting/replanting nicely balanced (no need to copy layout precisely).


Now, you've got 4 spaces left in the front. You could fill these with coking plants/bowmakers, which would make the entire section a self-contained facility.

2 comments:

  1. With the low production time of coking plants I do recommend sticking those to left/right slot of the storehouse at all time to get the maximum bang from your buck from this essential resource.

    ReplyDelete
    Replies
    1. The only slight downside (if you want to call it that), is that if your coking plants are right next to the storehouse, they will outpace your cutters. That is, 2 cutters will have trouble, if not find it impossible to get enough wood to feed 2 Cokers sitting that close.

      Not a big deal, but does mean in the end allowing the Coking plants to be a little further back should end up being about the same, unless you're supplementing your logs some other way.

      Delete